Showing posts tagged james long

Failbetter Incubates: Top Secret

We’re delighted to welcome James Long as our second incubee, with his game Top Secret.

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We know James from the Oxford and London Interactive Fiction Meet Up, which is hosted at Failbetter HQ (the next IF meet is on 27 October). His idea for a real-time email-based game about surveillance, featuring the actual emails of individuals involved in the Snowden leaks (with permission!), really grabbed us as a perfect meeting of subject and mechanics.

James is 75% funded on Kickstarter at the time of writing, and is planning to release Top Secret in May 2016.

Incubation is a way for us to share what we have (a nice office, indie game expertise, fruit) and pass some advantages on to new developers who are making games we like the look of. 

Read our interview with James